Search

Commander Nights October 22nd

It's been an odd week, apologies for this getting posted day of.


Tonight's Commander Night effect is


"All permanents in play have all activated abilities of all other permanents in play that share a card type and aren't controlled by the same player, use each of these abilities only once a turn"


While this is long winded, it's not as complex as it looks. Cards Only share activated abilities, not triggered or otherwise. If you see something on someone else's board that you want to activate and happen to have a card in play that shares a type you can use yours to activate it once per turn.


Special Ponts


Come Right Up! Claim a prize from an Attraction (+3, Limit 1)


Final Frontier: Cast a spell depicting space (+1, Limit: 3)


Only War: Use the Cascade, Unearth, Squad, or Ravenous mechanic. (+1, Limit 3)

7 views0 comments

Recent Posts

See All

Running a little behind with this post. As we continue through November with The Brothers War, this Saturday brings a new effect and new ways to earn points. The effect: Artifact creature spells cost

With The Brothers' War Prerelease behind us, Commander Night returns this Saturday with new point multipliers, a new global effect, and new ways to earn in-store points! 1.5 multiplier for using a Com